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Nearing Greenlight

Despite all the confusion I mentioned in the last post, many people supported Social Justice Warriors with their purchases, votes, and comments.  The game has received roughly 85% of the votes needed to be considered for inclusion on Steam over

10011 July 13, 2014 News, Social Justice Warriors No Comments Read more

Announcing Indie Quilt

Indie Quilt is a collaborative game comprised of 30-second gameplay experiences from a number of devs, organized by @Erichermit.  If you’ve seen Wario Ware, you’re familiar with the concept. Interested devs have until August 17th to submit a Unity scene containing their

10011 June 25, 2014 News, Other Indies No Comments Read more

Social Justice Warriors Released

Social Justice Warriors is a satirical role-playing game that transforms you into a crusader for online morality, a champion of internet justice, and the lone defender standing valiantly against the encroaching morass of willful human ignorance. Created in response to

10011 May 17, 2014 News, Social Justice Warriors No Comments Read more

Destined for GDC

I’m heading to GDC, the big game developers conference in San Francisco, for the first time this year.  I’ll be in SF from March 19-22 and if you’re there too and want to meet up and talk games or show

10011 February 16, 2014 News No Comments Read more

Afterdeath Entered to the 2014 Independent Games Festival

It may have taken a few sleepless weeks but Afterdeath was submitted by the IGF ’14 deadline with 8 minutes to spare. It now incorporates almost 30 levels from four of the six game worlds, including the Greek underworld, the

10011 October 20, 2013 Afterdeath, News No Comments Read more

Looking for Afterdeath Testers

With less than four weeks left until the IGF submission deadline, Nonadecimal is providing daily builds of Afterdeath for indie game and platformer enthusiasts. To let you explore the game, these builds contain 20+ levels from the first four game

10011 September 22, 2013 Afterdeath, News No Comments Read more

Afterdeath Gameplay Video #2

Here’s a new gameplay video incorporating all the graphical and technical improvements from the last three months.  This video demonstrates the player control over Death’s jump angles as the force of nature tracks its scythe across the Cliffs of Despair,

10011 August 10, 2013 Afterdeath, News No Comments Read more

Afterdeath Gameplay Video #1

Three levels from the cliffs of the Greek underworld, just beyond the shores of the River Acheron.

10011 April 9, 2013 Afterdeath, News No Comments Read more
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