Description

Nonadecimal Creative is a collaboration between imaginative minds to produce satisfying stories and unscripted interactions.  Focus areas include procedural narrative, simulation of human behaviors and emotions, modeling real world interactions, and natural language processing.

History

The impetus for Nonadecimal Creative traces back to two experiences in creator 10011’s life.

– Working in the field of autonomous robotics inspired an interest in breaking down complex human decision-making into simple systems of rules and recreating human personalities and behaviors in software.

– Creating stories, puzzles, and ARGs for the developers of the Matrix Online MMO transformed the concept of storytelling into a scripting language for altering perceptions and manipulating opposing interpretations to breed conflict or cooperation in a virtual world.

Nonadecimal Creative is a vessel to continue exploring these ideas (and other ambitions) and merge them into games and interactive stories.

Projects

Automata Empire [released April 8, 2016] (press page), a cellular automata strategy game about governing unruly monsters and feedback loops

Souls & Accounting [coming Fall 2016], a corporate management game about valuing profit above all else (also randomly generated demon employees)

Social Justice Warriors [released May 12, 2014] (press page), a satirical role-playing game about dismissive labels and the pitfalls of online interaction

Procedural narrative and simulating human emotions in virtual agents

BIKE GAME [postponed], a cyclist’s nightmare biking through traffic on an infinite reality-shifting highway

Afterdeath [canceled] (press page), a mythological platformer where you control the angle Death jumps in order to find its stolen scythe in a multiverse of afterlifes

Press

Why We Need Games Like Social Justice Warriors – IGN

Interviews

IGN Interview for Social Justice Warriors at PAX South 2015

Sup Holmes Interview about Social Justice Warriors and The Matrix Online, 2015

Trailers

Automata Empire – Release Trailer

Social Justice Warriors – Steam Release Trailer

Images

Nonadecimal dev and Social Justice Warriors at PAX South 2015 along with devs for Black Ice, Earthtongue, and Wrack

 

Logo/Icons

   

Collaborators

10011 = creative lead, code, art, sound
Justin Aftab = music, sound (Automata Empire, Social Justice Warriors, Afterdeath)
James Hostetler = art (Automata Empire)
Madeline Jacques = art, marketing (Souls & Accounting, BIKE GAME, Afterdeath)
Maarten Boot = art (Social Justice Warriors)

Contact

press@nonadecimal.com
www.twitter.com/Nonadecimal