{"id":1648,"date":"2016-04-12T11:17:15","date_gmt":"2016-04-12T19:17:15","guid":{"rendered":"http:\/\/nonadecimal.com\/site\/?p=1648"},"modified":"2022-02-12T23:08:13","modified_gmt":"2022-02-13T07:08:13","slug":"automata-update-1-welcome-to-automata-empire","status":"publish","type":"post","link":"https:\/\/nonadecimal.com\/site\/automata-update-1-welcome-to-automata-empire\/","title":{"rendered":"Automata Update #1: Welcome to Automata Empire"},"content":{"rendered":"<p>First of all, I want to thank everybody for playing Automata Empire. While I was certain there would be a community for an objective-based cellular automata game, I didn&#8217;t anticipate how many people would be so excited by the idea. It was especially uplifting seeing <a class=\"bb_link\" href=\"http:\/\/www.nonadecimal.com\/staging\/AutomataEmpire\/darksouls.png\" target=\"_blank\" rel=\"noreferrer noopener\">Automata Empire just below Dark Souls III<\/a>\u00a0on the Popular New Releases list.<\/p>\n<p>Because there are so many people playing the game right now, I spent an extra couple days testing the new update. I don&#8217;t want to break the game for anybody! Since a few people seem to be having trouble finding the tutorial, I&#8217;ve added a one-time welcome screen with some background info about cellular automata and a link to the How To Play section.<\/p>\n<h3>Also in this update:<\/h3>\n<ul class=\"bb_ul\">\n<li>the post-game awards now permanently unlock more names for your rulers<\/li>\n<li>fixed your ability to pave over enemy roads<\/li>\n<li>fixed the 1-7 building hotkeys so they&#8217;ll properly toggle the sidebar buttons<\/li>\n<li>added a floaty camera to Autoplay mode to make it even more like a screensaver (you can toggle this with the O key)<\/li>\n<li>improved the AI&#8217;s road-building<\/li>\n<li>included 64-bit builds<\/li>\n<li>fixed a crash issue<\/li>\n<\/ul>\n<p>If you encounter any technical issues with the update or the 64-bit builds, please make a thread in the <a class=\"bb_link\" href=\"http:\/\/steamcommunity.com\/app\/423800\/discussions\/2\/\" target=\"_blank\" rel=\"noreferrer noopener\">Technical Support<\/a> forum and I will try to fix things as soon as I am able.<\/p>\n<h3>Looking Forward:<\/h3>\n<p>Multiplayer is of course the most anticipated feature. Now that release crunch has subsided, I will be able to order new components to replace my charred case and motherboard and see if I can coax some life out of my primary dev computer. I can&#8217;t wait to be challenged by everyone in the community in online matchmaking. (there&#8217;s a rare achievement for beating me at my own game)<\/p>\n<p>Due to my past work in swarm robotics, I am very excited to continue improving the game&#8217;s AI, especially by teaching it to use some of the strategies I&#8217;ve observed in other players. While I think the Easy difficulty is well-balanced, I&#8217;d like to make Hard harder, maybe even by adding a 4th even harder difficulty.<\/p>\n<p>I will also be implementing more sound effects and adding a post-game stats graph in the future. Just as soon as I finally get my first night of sleep in a week.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>First of all, I want to thank everybody for playing Automata Empire. While I was certain there would be a community for an objective-based cellular automata game, I didn&#8217;t anticipate how many people would be so excited by the idea.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[23],"tags":[],"class_list":["post-1648","post","type-post","status-publish","format-standard","hentry","category-automata-empire"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Automata Update #1: Welcome to Automata Empire - Nonadecimal Creative<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/nonadecimal.com\/site\/automata-update-1-welcome-to-automata-empire\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Automata Update #1: Welcome to Automata Empire - Nonadecimal Creative\" \/>\n<meta property=\"og:description\" content=\"First of all, I want to thank everybody for playing Automata Empire. 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