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Month: August 2015

Full Indie – Taking Nonadecimal Creative to the Next Level

For the last couple years since I formed Nonadecimal Creative and started developing indie games (and experiments in procedural narrative), it’s been a side project on nights and weekends while my day job occupied most of my time. Sometimes that meant

10011 August 21, 2015February 12, 2022 News Read more
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