Social Justice Warriors has been enhanced with the “Warriors Are Everywhere” Update! This update follows the “Spicy, Juicy” v1 Update which doubled the dialog and added dozens of sound effects and UI improvements.
Thanks to feedback from players, reviewers, and Indiecade judges (plus rising to the #20 spot on Steam Greenlight), I couldn’t resist releasing another update full of new content. The “Warriors Are Everywhere” v2 Update adds 5 new warrior types to serve as allies against 3 new troll bosses.
The Social Justice Bard entertains with tales of your past heroes’ victories to soothe your mind and boost your ego.
The Social Justice Sorcerer rewards martial prowess with gifts of arcane knowledge and enchanted weapons.
The Social Justice Rangers support by striking from afar, piling on when trolls are most vulnerable.
The Social Justice Necromancer encourages the chaos, resurrecting its most destructive allies along with armies of skeletons in its quest to become a Social Justice Lich.
The Social Justice Druid is an outsider who mysteriously appears to ask riddles about society and your place in it, with your answers reshaping reality in the process.
You’ll need their support to take on three new trolls with the Monstrous Troll trampling your dignity, the Troll Warlord marshalling an army of supporters, and the Troll Assassin dismantling your online identity piece by piece.
If you navigate these treacherous times strategically and use your new allies to your advantage, you may attain the power of the Social Justice Champion, who has grown beyond the petty squabbling and takes no joy in tearing down other human beings. The Champion relies on mediation and reconciliation to clear the gauntlet of hostile foes, listening to their concerns and proposing mutually beneficial compromise. It’s not easy and the utility of compromise is just as uncertain as attacking and destroying opponents, but a Champion values its beliefs more than temporary gratification.
Unfortunately, reality is not as easy to navigate as this game, especially given that real-life people can be far more caustic and hurtful than the game’s trolls. To offset the negativity, all proceeds Nonadecimal Creative receives from Social Justice Warriors sales will be donated to the American Foundation for Suicide Prevention for the remainder of 2014. You can find more information in the accompanying post.
Full Patch Notes:
-the Social Justice Bard entertains with tales of your past heroes’ victories to soothe your
mind and boost your ego
-the Social Justice Rangers support by striking from afar, piling on when trolls are most
-the Social Justice Sorcerer rewards martial prowess with gifts of arcane knowledge and
-the Social Justice Necromancer encourages the chaos, resurrecting its most destructive allies
along with armies of skeletons
-the Social Justice Druid interrupts the fight with riddles that reshape reality
-added new reconciliation mechanics for the unlockable Social Justice Champion class that
invert standard gameplay
-added 3 trolls with new special attacks: Monstrous Troll, Troll Warlord, and Troll Assassin
-added descriptions to all the player’s attacks (thanks Indiecade judges!)
-added damage and healing totals to sanity and reputation meters which remain on screen until
user input (thanks @mistertodd!)
-added gamepad support (thanks SkEyE!)
-added Social Justice Champion scores to the Hall of Champions
-added new sound effects
-added new troll attacks
-the “Summon Dark Forces” heavy troll attack now deals damage as a percentage to prevent
-“Summon Dark Forces” will no longer be used within the first few turns of a new troll
-blocking “Summon Dark Forces” as Social Justice Paladin will now prevent sanity damage
-rebalanced difficulty curve
-added further prevention against repeat attacks each round
-fixed volume bugs
-fixed bug that permanently increased base damage of troll attacks
-fixed 1 pixel alignment error on health bars (so annoying!)