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Afterdeath

Nonadecimal in 2014

Nonadecimal in 2014

2014 was a big year for Nonadecimal that marked a transition from “hobbyist” to “real game dev.” Read about 3 games and more.

10011 January 2, 2015February 12, 2022 Afterdeath, BIKE GAME, Dev Perspective, Social Justice Warriors Read more

What’s Nonadecimal Been Up To?

What’s Nonadecimal Been Up To?

A recap of the last few months and a preview of the few to follow

10011 September 11, 2014February 12, 2022 Afterdeath, Social Justice Warriors Read more

update, update, so many updates

The last couple months have been a whirlwind of new developments and site updates always seem to get pushed to the bottom of the to-do list in favor of making games. For a quick rundown, I crunched hard to get 5

10011 May 2, 2014February 12, 2022 Afterdeath Read more

Dev Perspective – Investing Time in Indie Dev

Dev Perspective – Investing Time in Indie Dev

A look at the time commitment required to make your first game and general advice for aspiring independent developers.

10011 March 8, 2014February 12, 2022 Afterdeath, Dev Perspective Read more

Scythe Theft

Scythe Theft

The latest update to Afterdeath added the opening cutscene showing Captain Buzzkill breaching Death’s lair and stealing the scythe. Watch it here!

10011 March 7, 2014February 12, 2022 Afterdeath Read more

second look at Icarus

second look at Icarus

The reckless, hot-headed Undead Icarus glides into Afterdeath as a new playable character. Check out the new animations and then download Afterdeath to test his speed.

10011 February 9, 2014February 12, 2022 Afterdeath Read more

first look at Icarus

I’m not very interested in football so I spent the game designing the animations for a new unlockable Afterdeath character.  Undead Icarus is the second unlockable character and can be found in Valhalla, after escaping from Cliffs of Despair. Icarus’

10011 February 3, 2014February 12, 2022 Afterdeath Read more

Introduction to Afterdeath

Introduction to Afterdeath

What is Afterdeath all about anyway? Angled jump mechanics. A mythological multiverse. Worlds and unlockable characters for every gameplay style. Recapturing escaped souls.

10011 January 8, 2014February 12, 2022 Afterdeath Read more

An Afterdeath Ouya Giveaway – Festivus for the Rest of Us

An Afterdeath Ouya Giveaway – Festivus for the Rest of Us

Enter to win an Ouya and get ready to show your skills in Afterdeath

10011 December 6, 2013February 12, 2022 Afterdeath Read more

Post-IGF Recap

Post-IGF Recap

Time to catch up on all the new stuff in Afterdeath

10011 November 11, 2013February 12, 2022 Afterdeath Read more
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